This is a complete full Spiritism guide for Mortal Online 2, spiritism is a magic school that can be unlocked at any town vendor. However, due to nearly all of the spells requiring a spirit box, you cannot cast spiritism spells in Haven.
Spiritism is a very unique magic school, with the completed multiuniverse lore and portal knowledge this allows you to go into the Ether to farm for spirits and fluxes, making it a great way to make money in Mortal Online 2. To unlock Spiritism you can obtain the book from any Magic Librarian for 2G 50s.
Spiritism Spells
Spell Name
Spiritism Level
Dispel Portal
Dispels all portals in the area around the target.
Drop chance from Bandit Healers and Risar Healers
65-85
Ether Barrier
Creates a shield to protect from attacks in the Ether.
Drop chance from Risar Commanders
35-65
Ether Momentum
Increases spirit movement speed in the Ether.
Drop chance from Minotaurs and Risars
25-45
Etherworld Portal
Creates a portal to enter or leave the Ether.
Trade forest troll head to spiritist trader in town
75-100
Expel Spirit
A buff to cast on yourself to trap or banish spirits.
Magic vendor 1G
1-15
Kau Regeneration
Regeneration buff for spirits.
Drop chance from Bandit Healers, Risar Healers, and the Gravekeeper
25-42
Mental Healing
Applies mana regeneration around the target.
Drop chance from Bandit Healers, Risar Healers, and the Illusionist
62-90
Mental Projectile
An offensive spell used for both Ether and Living worlds.
Drop chance in the Sator Dungeon
62-90
Resurrect
Used to resurrect spirits of other players.
Magic vendor 10G
80-100
Transcendental Awareness
A buff that allows you to see both spirits and living entities.
Magic vendor 5G
65-85
Transcendental Seance
Call out nearby spirits.
Magic vendor 1G
1-10
Multiverse Lore
Multiverse Lore is a secondary skill located under the action skill tree in Mortal Online 2, meaning this will not require any action points to fill to 100. To unlock this skill you will need to read the Multiverse Lore which is a rare drop chance from the Minotaur King in the Minotaur Dungeon. Which is then needed to be traded in at the spiritist trader.
If you are looking to become a full spiritist, to be able to fill your own spirit boxes, and jump through portals then you will need this lore unlocked.
Ether Lore
The Ether lore skill is your knowledge about the etherworld, and is very important for spirit farming. This is a primary action skill so it will cost action skill points to level, you also need to have Multiverse Lore unlocked and we recommend finish reading the book before attempting to read Ether Lore.
Ether Lore can only be unlocked by reading a book which is sold by Magic Librarians for 1G 50s.
Ether Portals
Ether Portals will impact the amount of spirits you take in and out of the Ether while you are jumping through portals, therefore having this skill at 100 will allow you to not lose any spirits from your spirit boxes. This skill is a secondary and sits under Ether Lore so yes you will have to have Ether Lore unlocked to be able to learn this skill but it is also a secondary so it will not cost any action points.