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    Home » Arcane Archer Mortal Online 2 Build
    Mortal Online

    Arcane Archer Mortal Online 2 Build

    Loot and LevelBy Loot and LevelJuly 14, 2024Updated:August 22, 2024No Comments3 Mins Read
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    The Arcane Archer Mortal Online 2 build uses both mounted archery and mounted magery. You will use this to take down horses with mounted archery, and then can choose either magic or archery when the player is on the ground depending on the situation. With full mounted magery you will also be able to fully heal your horse, letting you back off and reset the fights whenever you choose, making you a nightmare for any other mounted build.

    This build also is a full necromancer/ritualist, so you will be able to summon walkers and have a risen undead horse and undead pet. This is easily the strongest solo PvP build, and can easily take on multiple players at once. It is also very powerful in PvE, for taking down animals, monsters and bandit camps.

    The one limit to this build, it fully mounted, is great for solo/small content, but falls off in big groups, as it can’t be used in dungeons or sieges, however it excels in any mounted combat situation.

    Arcane Archer Character Creator

    Race

    Human (Sarducaan) – We choose human as they have an additional 140 action points in the things we need in their clades:

    Versatile: +50 bonus action points

    Roughrider: +15 in each mounted skill (45 total from mounted magery, archery and controlled riding)

    Soldier: +25 in combat manoeuvring

    Eruidite: +20 in Ecumental magic

    Age

    62 – We go for 62 as it gives us the maximum intelligence, giving our spells more damage and more healing.

    Height

    168 – Minimum height as we don’t need damage bonus from melee combat, and it doesn’t effect ranged damage.

    Weight

    Stout 129% – Stout gives the best balance between enough STR for bows and enough INT for spells.

    Arcane Archer Stats

    Its important to have more than 77 strength, so that you can use the most powerful shortbows on horseback. And then you want to have maximum intelligence for maximum magic damage bonus.

    The rest of the skill points you can move around as you want. Dexterity is important for fast turns on your horse and psyche gives you more mana for mana regen.

    Clade Gifts

    Clade Gifts

    These are the suggested clade/glory gifts we would take on a human arcane archer.

    There are multiple that gives free action points and stat bonuses, so make to grab all of those. But as a priority in haven, you should work towards the following:

    Cleric – lets you wear heavier armour before receiving a reduction to mana regen.

    roughrider – bonus to both mounted archery and mounted magery.

    Eruidite – 20 extra points in Ecumental magic, letting you cast better spells faster.

    Arcane Archer Action Skill Points

    For the action Skills, you have a total 1,150 points to use, but we get alot of additional points refunded through clade gifts as mentioned ealier:

    Magery:

    100 – Mental Offense

    100 – Mental Training

    100 – Vitalism

    100 – Ecumental Spells

    100 – Necromancy Spells

    100 – Necromantic Rituals

    100 – Mounted Magery

    Archery:

    100 – Archery

    100 – Controlled Aiming

    100 – Aiming Technique

    100 – Mounted Archery

    Other:

    100 – Sprinting

    50 – Combat Manoeuvring

    50 – Armour Training (gives good armour with decent mana regen)

    1 – Beast Mastery (for spur on horse speed ability)

    Find out where to get all of the books for your build on the MO2info Index. 

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